package com.exploadingelephants.util;

public class Settings {
	public static int FRAMES_PER_SECOND = 50;
	
	/** Minimum sleep time per frame. Used to avoid too much CPU time.*/
	public static int PLAYLOOP_MIN_SLEEPTIME = 10;
	
	/** Maximum Speed allowed for a sprite*/
	public static final int MAX_SPEED = 10;

}
